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k0ntra

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Posts posted by k0ntra

  1. On 11/19/2018 at 4:12 PM, Jorn said:

    I am going to talk to Emca and we will probably make some adjustments. Because 5% chance is nonsense. I'd like to have same behavior as on Freya and H5 -> getting ring from coffin with 100% chance.

    So, what did the boss say ? Will she (gender assuming because of name on forum,dont kill me pls) consider changing the rate ? Will she consider changing the Disconnect -> Oasis part of the instance? Too many questions, no answers :( 

  2. @Jorn There is a part of the instance where if u get DC you need to start from scratch. Is it possible to give the same restriction there like in the rest of the instance ? (have 10min to log back in.) Because if u get dc on bd/sws/destro you're fucked. We had this issue 2 times in 1 night. Basically the whole command channel waits the whole pt cuz 1 box got dc.

  3. 7 hours ago, Jorn said:

     

    
    additional_make_list={{[ring_of_bereth];1;1;5};{[sealed_holly_sprit's_cloak];1;1;60};{[sb_fighter_will];1;1;30};{[sb_archer_will];1;1;30};{[sb_magicians_will1];1;1;30}}

    Btw. i've just had a look and that coffin does nothing .... it just displays html pages.

     

    1 hour ago, Jorn said:

    That's true on H5 official files we have, coffin gives ring with 100% chance.

    inserting *Wait..What* meme

  4. @Jorn Do the elements despawn automatically after a certain period of time if noone hits them? The guys tried to hit some but they despawned before they could finish them, which tells me after u start hitting 1 element you also have a certain period of time (2-3 seconds?) to kill it otherwise it despawns.

    Which means: They despawn when: 1. Noone hits them for a certain period of time.

                                                                2. When you start hitting them but you dont have the dmg to kill them in time.

    Am I wrong ?

  5. 46 minutes ago, heroBD said:

    1st how many people we need to enter beleth.
    2nd how many people we need to summon epidos
    3rd and harder ,around how many specific element naia's spores we need to summon a specific elemental epidos(if we have in mind that we only hit 1 kind of element only)

    On a simular note, if @Emca cannot find the information, I had an idea about a side-way.

    1. Find the ID of the Teleportation cubic, spawn it in GM Room and test.

    2. @heroBD did not mention that we aren't even sure that epidos needs a specific number of ppl to spawn. The info from internet may be misleading. It may not even have this requirement.

    3.Here would be useful to give us as much information as you can about the code. In the internet it says that we need to kill 1 element to spawn the same elemental epidos. 

    For example: We want to spawn fire epidos, so we have to kill Naia Spores which look like salamanders. However it is easier said than done since the other elements attack our support so we have to hit or even kill atleast a portion of them and run around with the rest.

    It would really help if you tell us how much does the chance decrease to spawn fire epidos if we kill 1 or 2 Water element Naia Spores. According to a website we found, the chance decreases dramatically if we kill Water (opposite element) and not so much if we kill Earth,Wind(from my example). Using the same example I want to ask is it possible to kill the wind earth spores and compensate the score even continue to increase the chance of spawning the Fire boss. If we kill wind earth who attack support then kill fire and we arent moving with the score, its a lost cause.

    To spawn 1 epidos we have 30 minutes, does the score reset afterwards? 

    I hope the staff can answer our questions because killing this raid is the spark that everyone has in their eyes 🤗