Waltari 18 Posted January 8, 2019 Report Share Posted January 8, 2019 Ahojte, Vcera jsme sli na Trexe ze si nabijeme SC (11-12) Zabili jsme jich asi 8 a ani jeden krystal nedostal vyssi level.. podle zde napsanych sanci na nabiti nikoliv to nevyslo, kde je problem? zde mam tabulku podle ktere to beru, je spravne? ci je to chyba tabulky? Antharas 13, 14, 15, 16 party 100 % Frintezza 13, 14, 15, 16 party 100 % Valakas 13, 14, 15, 16 party 100 % Queen Shyeed 13, 14, 15, 16 one member 10 % Hekaton Prime 11, 12, 13, 14, 15 one member 5 % Giant Marpanak 11, 12, 13, 14, 15 one member 3 % Gwindorr 11, 12, 13, 14, 15 one member 3 % Gorgolos 11, 12, 13, 14, 15 one member 3 % Last Titan Utenus 11, 12, 13, 14, 15 one member 3 % Water Spirit Lian 13, 14, 15 one member 10 % Tiat 15, 16 party 10 % Ekimus 15, 16 party 10 % Beleth 15, 16 party 10 % Ember 13 party 1.8 % Stakato Nest bosses 11, 12, 13, 14 one member 3 % Chaos Golem 11, 12, 13 one member 3 % Baium 11, 12 party 100 % Anakim 11, 12 party 100 % Lilith 11, 12 party 100 % Zaken night 11, 12 party 100 % Zaken day 11, 12 party 10 % Tyrannosaurus 11, 12 one member 100 % Sailren 11, 12 one member 16.4 % Roaring Skylancer 11, 12 one member 16.4 % Beast Lord Behemoth 11, 12 one member 16.4 % Crokian Padishah Sobekk 11, 12 one member 16.4 % Meanas Anor 11, 12 one member 16.4 % Eilhalder von Hellmann 11, 12 one member 16.4 % Antharas Priest Cloe 11, 12 one member 16.4 % Baylor 14 party 100 % (0.2 % chance for normal, 99.8 % chance for cursed) Anakazel (Delusion Chamber) 13, 14, 15 one member 20 % Anakazel (Dimensional Rift) 13 party 13 % Quote Link to post Share on other sites
Emca 306 Posted January 8, 2019 Report Share Posted January 8, 2019 Ahoj, zabíjíte toho správného? https://dropspoil.l2shrine.com/npc/22216 Quote Link to post Share on other sites
Waltari 18 Posted January 8, 2019 Author Report Share Posted January 8, 2019 (edited) podle dropu/spoilu ano. vim ze jsou asi 3 druhy, ale vim ze to nabiji ten ktery ma MA keye na spoil, coz to by sedelo, ale bohuzel ani tak. Edited January 8, 2019 by Waltari Quote Link to post Share on other sites
Zero 9 Posted January 8, 2019 Report Share Posted January 8, 2019 (edited) 2 hours ago, Waltari said: podle dropu/spoilu ano. vim ze jsou asi 3 druhy, ale vim ze to nabiji ten ktery ma MA keye na spoil, coz to by sedelo, ale bohuzel ani tak. Ja sa riadim podla spoilu EAS 😀 Edited January 8, 2019 by Zero Quote Link to post Share on other sites
Aphr0 5 Posted January 12, 2019 Report Share Posted January 12, 2019 zabijeli jsme vsechny 3 nebo kolik jich tam je nba spawn ....a proste ani z jednoho jsme nikomu nic nenabili ... .....a to jsme vazne otocili asi 8-10 T rexu ..... :(.....vsichni mame nabijeci Q nabranej, jen jeden SC v invu a dostatek mista v invu ...nechapeme kde je problem .... 1 Quote Link to post Share on other sites
saladin 7 Posted January 12, 2019 Report Share Posted January 12, 2019 You can try rb at delusion chamber too for SC, just an option. Quote Link to post Share on other sites
Waltari 18 Posted January 12, 2019 Author Report Share Posted January 12, 2019 @saladin ye but we need 11-12 SCs first 😄 Quote Link to post Share on other sites
Emca 306 Posted January 12, 2019 Report Share Posted January 12, 2019 Nedalo mi to a zkusila jsem to u sebe na testserveru (kde mám stejná data jako jsou na Shrine) a funguje to, jen musíte opravdu zabíjet toho správného Quote Link to post Share on other sites
Eldax 112 Posted January 12, 2019 Report Share Posted January 12, 2019 10 hours ago, Waltari said: ye but we need 11-12 SCs first Zaken night 9x 100% 10->12 . much easier than t-rex. or lilith. Quote Link to post Share on other sites
Waltari 18 Posted January 13, 2019 Author Report Share Posted January 13, 2019 15 hours ago, Emca said: Nedalo mi to a zkusila jsem to u sebe na testserveru (kde mám stejná data jako jsou na Shrine) a funguje to, jen musíte opravdu zabíjet toho správného Tak to by me zajimalo tedy ktery je ten pravy 😄 protoze jsme fakt sejmuly vsechny druhy a ani jeden se nechytl. No ja se tam podivam a napisu loc at zjistime kde je chyba ok? Quote Link to post Share on other sites
Deathwing 23 Posted January 16, 2019 Report Share Posted January 16, 2019 On 1/13/2019 at 1:16 PM, Waltari said: Tak to by me zajimalo tedy ktery je ten pravy 😄 protoze jsme fakt sejmuly vsechny druhy a ani jeden se nechytl. No ja se tam podivam a napisu loc at zjistime kde je chyba ok? Neni mozny ze nekdo v inventari nemel sutr/quest a zrovna on "vyhral" nabiti. (nevim v jakem stavu je ted dorazeni reflectem nebo vlkem). Dalsi moznost je ze ten jeden co nabiji mohl byt zrovna umrit pred vasim prichodem, vy byste prosli celej PI vsechny pozabijeli odesli a potom by teprve spawnul. Quote Link to post Share on other sites
Emca 306 Posted January 16, 2019 Report Share Posted January 16, 2019 12 hours ago, Deathwing said: Neni mozny ze nekdo v inventari nemel sutr/quest a zrovna on "vyhral" nabiti. (nevim v jakem stavu je ted dorazeni reflectem nebo vlkem). Dalsi moznost je ze ten jeden co nabiji mohl byt zrovna umrit pred vasim prichodem, vy byste prosli celej PI vsechny pozabijeli odesli a potom by teprve spawnul. Kdyby se v tom chtěl někdo rýpat... prostě 100% šance: set_compiler_opt base_event_type(@NTYPE_NPC_EVENT) class tyrannosaurus_soul : tyranno_primeval { handler: EventHandler MY_DYING(always_list,c1,code_info,i0,i1,i9,last_attacker,lparty,member,pledge0,random1_list,target) { always_list = AllocCodeInfoList(); random1_list = AllocCodeInfoList(); target = last_attacker; if( HaveMemo(target, @put_the_power_in_your_blade) == 1 ) { always_list.SetInfo(0, target); } if( HaveMemo(target, @put_the_power_in_your_blade) == 1 ) { always_list.SetInfo(0, target); } if( IsNull(lparty) == 0 ) { for( i9 = 0; i9 < lparty.member_count; ++i9 ) { target = GetMemberOfParty(lparty, i9); if( HaveMemo(target, @put_the_power_in_your_blade) == 1 ) { always_list.SetInfo(0, target); } } } target = last_attacker; random1_list.SetInfo(1, target); while( IsNull(code_info = always_list.Next()) == 0 ) { if( code_info.code == 0 ) { SetCurrentQuestID(@put_the_power_in_your_blade); target = code_info.RandomSelectOne(); if( IsNull(target) == 0 && DistFromMe(target) <= 1500 ) { if( ( OwnItemCount(target, @blue_soul_crystal_0) + OwnItemCount(target, @blue_soul_crystal_1) + OwnItemCount(target, @blue_soul_crystal_2) + OwnItemCount(target, @blue_soul_crystal_3) + OwnItemCount(target, @blue_soul_crystal_4) + OwnItemCount(target, @blue_soul_crystal_5) + OwnItemCount(target, @blue_soul_crystal_6) + OwnItemCount(target, @blue_soul_crystal_7) + OwnItemCount(target, @blue_soul_crystal_8) + OwnItemCount(target, @blue_soul_crystal_9) + OwnItemCount(target, @blue_soul_crystal_10) + OwnItemCount(target, @blue_soul_crystal_11) + OwnItemCount(target, @blue_soul_crystal_12) + OwnItemCount(target, @blue_soul_crystal_13) + OwnItemCount(target, @red_soul_crystal_0) + OwnItemCount(target, @red_soul_crystal_1) + OwnItemCount(target, @red_soul_crystal_2) + OwnItemCount(target, @red_soul_crystal_3) + OwnItemCount(target, @red_soul_crystal_4) + OwnItemCount(target, @red_soul_crystal_5) + OwnItemCount(target, @red_soul_crystal_6) + OwnItemCount(target, @red_soul_crystal_7) + OwnItemCount(target, @red_soul_crystal_8) + OwnItemCount(target, @red_soul_crystal_9) + OwnItemCount(target, @red_soul_crystal_10) + OwnItemCount(target, @red_soul_crystal_11) + OwnItemCount(target, @red_soul_crystal_12) + OwnItemCount(target, @red_soul_crystal_13) + OwnItemCount(target, @green_soul_crystal_0) + OwnItemCount(target, @green_soul_crystal_1) + OwnItemCount(target, @green_soul_crystal_2) + OwnItemCount(target, @green_soul_crystal_3) + OwnItemCount(target, @green_soul_crystal_4) + OwnItemCount(target, @green_soul_crystal_5) + OwnItemCount(target, @green_soul_crystal_6) + OwnItemCount(target, @green_soul_crystal_7) + OwnItemCount(target, @green_soul_crystal_8) + OwnItemCount(target, @green_soul_crystal_9) + OwnItemCount(target, @green_soul_crystal_10) + OwnItemCount(target, @green_soul_crystal_11) + OwnItemCount(target, @green_soul_crystal_12) + OwnItemCount(target, @green_soul_crystal_13) + OwnItemCount(target, @blue_soul_crystal_14) + OwnItemCount(target, @cursed_blue_soul_crystal_14) + OwnItemCount(target, @red_soul_crystal_14) + OwnItemCount(target, @cursed_red_soul_crystal_14) + OwnItemCount(target, @green_soul_crystal_14) + OwnItemCount(target, @cursed_green_soul_crystal_14) + OwnItemCount(target, @green_soul_crystal_15) + OwnItemCount(target, @blue_soul_crystal_15) + OwnItemCount(target, @red_soul_crystal_15) + OwnItemCount(target, @blue_soul_crystal_16) + OwnItemCount(target, @green_soul_crystal_16) + OwnItemCount(target, @red_soul_crystal_16) ) == 1 ) { if( OwnItemCount(target, @blue_soul_crystal_10) == 1 ) { DeleteItem1(target, @blue_soul_crystal_10, 1); GiveItem1(target, @blue_soul_crystal_11, 1); AddLog(6, target, 5579); SoundEffect(target, "ItemSound.quest_itemget"); ShowSystemMessage(target, 974); BroadcastSystemMessageStr(myself.sm, 1500, MakeFString(35051, target.name, IntToStr(11), "", "", "")); } else if( OwnItemCount(target, @blue_soul_crystal_11) == 1 ) { DeleteItem1(target, @blue_soul_crystal_11, 1); GiveItem1(target, @blue_soul_crystal_12, 1); AddLog(6, target, 5582); SoundEffect(target, "ItemSound.quest_itemget"); ShowSystemMessage(target, 974); BroadcastSystemMessageStr(myself.sm, 1500, MakeFString(35051, target.name, IntToStr(12), "", "", "")); } else if( OwnItemCount(target, @red_soul_crystal_10) == 1 ) { DeleteItem1(target, @red_soul_crystal_10, 1); GiveItem1(target, @red_soul_crystal_11, 1); AddLog(6, target, 5577); SoundEffect(target, "ItemSound.quest_itemget"); ShowSystemMessage(target, 974); BroadcastSystemMessageStr(myself.sm, 1500, MakeFString(35052, target.name, IntToStr(11), "", "", "")); } else if( OwnItemCount(target, @red_soul_crystal_11) == 1 ) { DeleteItem1(target, @red_soul_crystal_11, 1); GiveItem1(target, @red_soul_crystal_12, 1); AddLog(6, target, 5580); SoundEffect(target, "ItemSound.quest_itemget"); ShowSystemMessage(target, 974); BroadcastSystemMessageStr(myself.sm, 1500, MakeFString(35052, target.name, IntToStr(12), "", "", "")); } else if( OwnItemCount(target, @green_soul_crystal_10) == 1 ) { DeleteItem1(target, @green_soul_crystal_10, 1); GiveItem1(target, @green_soul_crystal_11, 1); AddLog(6, target, 5578); SoundEffect(target, "ItemSound.quest_itemget"); ShowSystemMessage(target, 974); BroadcastSystemMessageStr(myself.sm, 1500, MakeFString(35053, target.name, IntToStr(11), "", "", "")); } else if( OwnItemCount(target, @green_soul_crystal_11) == 1 ) { DeleteItem1(target, @green_soul_crystal_11, 1); GiveItem1(target, @green_soul_crystal_12, 1); AddLog(6, target, 5581); SoundEffect(target, "ItemSound.quest_itemget"); ShowSystemMessage(target, 974); BroadcastSystemMessageStr(myself.sm, 1500, MakeFString(35053, target.name, IntToStr(12), "", "", "")); } else if( OwnItemCount(target, @blue_soul_crystal_12) >= 1 || OwnItemCount(target, @green_soul_crystal_12) >= 1 || OwnItemCount(target, @red_soul_crystal_12) >= 1 || OwnItemCount(target, @blue_soul_crystal_13) >= 1 || OwnItemCount(target, @green_soul_crystal_13) >= 1 || OwnItemCount(target, @red_soul_crystal_13) >= 1 ) { ShowSystemMessage(target, 978); } else { ShowSystemMessage(target, 1264); } } else if( ( OwnItemCount(target, @blue_soul_crystal_0) + OwnItemCount(target, @blue_soul_crystal_1) + OwnItemCount(target, @blue_soul_crystal_2) + OwnItemCount(target, @blue_soul_crystal_3) + OwnItemCount(target, @blue_soul_crystal_4) + OwnItemCount(target, @blue_soul_crystal_5) + OwnItemCount(target, @blue_soul_crystal_6) + OwnItemCount(target, @blue_soul_crystal_7) + OwnItemCount(target, @blue_soul_crystal_8) + OwnItemCount(target, @blue_soul_crystal_9) + OwnItemCount(target, @blue_soul_crystal_10) + OwnItemCount(target, @blue_soul_crystal_11) + OwnItemCount(target, @blue_soul_crystal_12) + OwnItemCount(target, @blue_soul_crystal_13) + OwnItemCount(target, @red_soul_crystal_0) + OwnItemCount(target, @red_soul_crystal_1) + OwnItemCount(target, @red_soul_crystal_2) + OwnItemCount(target, @red_soul_crystal_3) + OwnItemCount(target, @red_soul_crystal_4) + OwnItemCount(target, @red_soul_crystal_5) + OwnItemCount(target, @red_soul_crystal_6) + OwnItemCount(target, @red_soul_crystal_7) + OwnItemCount(target, @red_soul_crystal_8) + OwnItemCount(target, @red_soul_crystal_9) + OwnItemCount(target, @red_soul_crystal_10) + OwnItemCount(target, @red_soul_crystal_11) + OwnItemCount(target, @red_soul_crystal_12) + OwnItemCount(target, @red_soul_crystal_13) + OwnItemCount(target, @green_soul_crystal_0) + OwnItemCount(target, @green_soul_crystal_1) + OwnItemCount(target, @green_soul_crystal_2) + OwnItemCount(target, @green_soul_crystal_3) + OwnItemCount(target, @green_soul_crystal_4) + OwnItemCount(target, @green_soul_crystal_5) + OwnItemCount(target, @green_soul_crystal_6) + OwnItemCount(target, @green_soul_crystal_7) + OwnItemCount(target, @green_soul_crystal_8) + OwnItemCount(target, @green_soul_crystal_9) + OwnItemCount(target, @green_soul_crystal_10) + OwnItemCount(target, @green_soul_crystal_11) + OwnItemCount(target, @green_soul_crystal_12) + OwnItemCount(target, @green_soul_crystal_13) + OwnItemCount(target, @blue_soul_crystal_14) + OwnItemCount(target, @cursed_blue_soul_crystal_14) + OwnItemCount(target, @red_soul_crystal_14) + OwnItemCount(target, @cursed_red_soul_crystal_14) + OwnItemCount(target, @green_soul_crystal_14) + OwnItemCount(target, @cursed_green_soul_crystal_14) + OwnItemCount(target, @blue_soul_crystal_15) + OwnItemCount(target, @green_soul_crystal_15) + OwnItemCount(target, @red_soul_crystal_15) + OwnItemCount(target, @blue_soul_crystal_16) + OwnItemCount(target, @green_soul_crystal_16) + OwnItemCount(target, @red_soul_crystal_16) ) >= 2 ) { ShowSystemMessage(target, 977); } else { ShowSystemMessage(target, 1265); } } } } code_info = random1_list.RandomSelectOne(); if( IsNull(code_info) == 0 ) { if( code_info.code == 1 ) { SetCurrentQuestID(@pledge_get_reputation); target = code_info.RandomSelectOne(); if( IsNull(target) == 0 && DistFromMe(target) <= 1500 ) { c1 = Pledge_GetLeader(target); pledge0 = GetPledge(target); if( IsNull(pledge0) == 0 ) { if( IsNullCreature(c1) == 0 && myself.i_quest0 > 0 ) { if( HaveMemo(c1, @pledge_get_reputation) == 1 && GetMemoState(c1, @pledge_get_reputation) == 1 && c1.is_pledge_master == 1 && DistFromMe(c1) <= 1500 && pledge0.skill_level >= 5 ) { GiveItem1(c1, @q_claw_of_tyranno, 1); SoundEffect(c1, "ItemSound.quest_itemget"); } } } } } } super; } } Quote Link to post Share on other sites
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