Oriphix 61 Posted September 20, 2016 Report Share Posted September 20, 2016 I would like to suggest to turn this feature on.This doesn't break the game play as much as .exp on and off.The range class will eventually sub melee classes and melee classes will sub range.There is no unfairness to having this feature on.However please don't enable this for raid bosses / epics / herbs. This must only be for normal drops. Link to post Share on other sites
Immortal 1 Posted September 20, 2016 Report Share Posted September 20, 2016 agree with this I'm 3 times already wrote about it and asked Link to post Share on other sites
Immortal 1 Posted September 20, 2016 Report Share Posted September 20, 2016 make a normal patch with color chat display LVL mobs displaying aggressive mob or not Link to post Share on other sites
Jorn 120 Posted September 20, 2016 Report Share Posted September 20, 2016 We are not planning to enable this feature, even though we have it implemented. Unless you will provide some arguments why to enable it, that will convince us Link to post Share on other sites
klever 16 Posted September 21, 2016 Report Share Posted September 21, 2016 low rate - no autoloot  Link to post Share on other sites
Oriphix 61 Posted September 21, 2016 Author Report Share Posted September 21, 2016 (edited) 23 minutes ago, klever said: low rate - no autoloot A real low rate server only has offline trade enabled that's it. However as you can see there is other features which the Admins have decided to enable. Possibility to turn off experience gain (.expon/.expoff) -Â Possibility to see how many players are online (.online) and current server time (.time) The .online and .time isn't game breaking however its a custom addition nevertheless. Not to mention the .online how accurate will the .online be? count all the box's? So this is a valid request. However if the admins remove the .exp on / off then off course auto-loot shouldn't be enabled. Edited September 21, 2016 by Kirito Link to post Share on other sites
Squallsp 5 Posted September 21, 2016 Report Share Posted September 21, 2016 Its a bit irritating,and kinda cripples the gameplay . Range chars especially suffer the most. At a certain point I'll spend more time picking up herbs and adena - than actually killing the monster. In that order of thoughts, its more likely for a player to get bored faster than if the player concentrated on the fun part ,which is killing the monster. Its a low rate, so there will be lots of farming and lots of killing ... Cutting off the picking up part goes well with server rates.. Link to post Share on other sites
Oriphix 61 Posted September 21, 2016 Author Report Share Posted September 21, 2016 (edited) Well yeah I know the feeling in my current server I played main mage. So kill and pick takes a really long time. Then i made a Destroy to pole inside cata and then again that pick takes a long time. Edited September 21, 2016 by Kirito Link to post Share on other sites
l2woxa 1 Posted September 21, 2016 Report Share Posted September 21, 2016 suggestion: get a pet and let him colect trash, its work fine for me Link to post Share on other sites
Jorn 120 Posted September 21, 2016 Report Share Posted September 21, 2016 Great discussion, thanks a lot. I am going to wait for @Emca so we can discuss it. She is on business trip and should be back tomorrow. Link to post Share on other sites
Jorn 120 Posted September 21, 2016 Report Share Posted September 21, 2016 Final decision - NO AUTO LOOT. Link to post Share on other sites
Immortal 1 Posted September 21, 2016 Report Share Posted September 21, 2016 you can make a normal patch with color chat display LVL mobs displaying aggressive mob or not? Link to post Share on other sites
HeyItsAco 6 Posted September 21, 2016 Report Share Posted September 21, 2016 (edited) u can add your own color patch like i did. Edited September 21, 2016 by HeyItsAco Link to post Share on other sites
Emca 306 Posted September 21, 2016 Report Share Posted September 21, 2016 Hi, try checking "Level hack" box in Launcher Link to post Share on other sites
klever 16 Posted September 21, 2016 Report Share Posted September 21, 2016 (edited) one question,  files Skillgrp.dat  lineageskilleffect.u lineageeffect.u ItemName-e.dat  interface.xdat on start will be like on OBT or will be changes? Edited September 21, 2016 by klever Link to post Share on other sites
Jorn 120 Posted September 21, 2016 Report Share Posted September 21, 2016 Skillgrp, ItemName will change to match Gracia final. Link to post Share on other sites
Oriphix 61 Posted September 22, 2016 Author Report Share Posted September 22, 2016 11 hours ago, Jorn said: Final decision - NO AUTO LOOT. Put this on the website under features. Link to post Share on other sites
Squallsp 5 Posted September 25, 2016 Report Share Posted September 25, 2016 Could be a deal breaker..I know im still considering it ..its so annoying having to pick everything up ,and a waste of time. Link to post Share on other sites
Emca 306 Posted September 25, 2016 Report Share Posted September 25, 2016 Sorry, the decision is really final. Link to post Share on other sites
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