JenKenos 1 Posted August 12, 2017 Report Share Posted August 12, 2017 .time is at the moment 18:10, but talking to the TW npc he says that the current time is 17:10. Which makes it a bit confusing, which one is correct? Link to post Share on other sites
Emca 306 Posted August 12, 2017 Report Share Posted August 12, 2017 .time should be correct I'll check it when I return from a vacation, thanks for report Link to post Share on other sites
JenKenos 1 Posted August 12, 2017 Author Report Share Posted August 12, 2017 It is correct according to manor, but in terms of TW it's not, if that makes sense. The TW should start at 19:00, however with .time it starts at 20:00. Link to post Share on other sites
mirage 13 Posted August 12, 2017 Report Share Posted August 12, 2017 .time reports server time (UTC+2) Mercenary Captain / Castle Mesenger NPCs report client time (your system time zone) Β Link to post Share on other sites
JenKenos 1 Posted August 12, 2017 Author Report Share Posted August 12, 2017 Alright, I didn't know the client has it's own timekeeping. In that case you can close this thread, thanks. Link to post Share on other sites
mirage 13 Posted August 12, 2017 Report Share Posted August 12, 2017 Correction to what I wrote previously, it wasn't entirely correct. .time reports server time in server's timezone NPCs report server time adjusted to client's timezone So for example, when it's 18:12 on the server, and 17:09 on your system (let's say your timezone is UTC+1 and your system clock is 3 minutes behind), .time will report 18:12 and NPCs wil report 17:12 Β Link to post Share on other sites
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