L2 Shrine strongly condemns the aggression of the barbaric russian federation. πŸ‡ΊπŸ‡¦ Slava Ukraini! πŸ‡ΊπŸ‡¦

Lumea

Members
  • Content Count

    29
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Lumea

  1. Lumea

    Ride Fenrir on Subclass

    The food doesn't seem to be the problem, I took it all out and I wasn't overweight.. I fed my wolf to 70%, kept all other food in my inv and tried to ride him, but he was still slow. Any other suggestions?
  2. Lumea

    Ride Fenrir on Subclass

    Its a snow fenrir. Good call on the food thats still in his inventory, I didnt try to take it out first, but now I think about it thats probably the case! Its weird though since I didnt get the overweight icon. Ill try this when I log
  3. Lumea

    Ride Fenrir on Subclass

    Recently I started leveling a subclass and I noticed something weird. My wolf is 75, and my sub is currently 64 so well within fighting range. I already use him to level up. However, when I try to ride him he is super slow (speed 97 buffless) as if he's either hungry or I have a grade penalty. He isnt hungry though (I fed the hunger bar all the way up while riding and even had more food in my own inventory) and I didnt have any grade penalty. So the question is basically; is there a level range to ride the fenrir? Or any other thing that could cause this?
  4. Yep, thats the way to "fix" it However it took me some time to figure out what the problem was, so I thought I'd mention it here
  5. One issue I've found: if you want to ride your wolf you'll have to move the food to your inventory before you mount, or he will grow hungry and be slow (and makes you unable to unmount). If you mount, the armor and weapon will move to your inventory but the food won't. Not sure if this can be fixed, but its good to know nevertheless
  6. Only thing you can do against terrorism is stop giving them attention. That's all they want, attention and spread fear.
  7. Its amazing The only "problem" I have with this is that the food doesnt go back to your inventory when unsummoning the pet (unlike the armor). This means I have to summon the pet to check how much food it has left. That being said, its not a big deal
  8. Let's not forget that the GM's must be willing (and able) to change the times before we start talking about "lets vote". And even then, IF the times will be changed, people will complain when wintertime is coming back that oly "starts too early for working people".
  9. The first hit after using spoil crush doesn't use soulshots. This only applies to the very first "swing", if this misses target the next hit will use soulshots.
  10. Lumea

    Beast farm

    I've outlevelled the place so I cannot reproduce it, but after i posted this I did notice that if you don't kill a fed mob fast enough it will grow to a max grown mob. So it may have just been that we forgot to kill some or didnt kill them fast enough. If nobody else has encountered randomly spawning x4 buffalo's this is probably the case
  11. Does this work with freezes too?
  12. Lumea

    Spoil Guide

    If you really wanna spoil trains are horrible If you're a bit too low half of the mobs won't be spoiled by spoil festival and its near impossible to target and sweep fallen mobs if there are still a bunch of mobs alive - which will mean you'll get max half of the spoils what you would if you single target them Thats also the difference between "spoiling" and "exping" by the way. Too many people don't get that That being said, trains are a good way to get some extra loot if you just want to exp as spoiler. Also vos is perfectly doable if you duo with a mage with a lot of patience It's
  13. Lumea

    Spoil Guide

    "Empty" mobs won;t be blue Or get a sin eater/keep a high level buffer or whatever in party These run on the first floor of the tower, unless you count the marshland as first floor VoS is a horrible place to spoil for mats, especially if you're playing solo. The mobs do big damage, are social, spawn randomly across a big area and also walk far away from eachother. If you have a choice, better choose some other place to spoil. I always used the guide on PMFun, but Ive already noticed the evolution of the mobs is more "linear" tha
  14. Lumea

    Beast farm

    The past week Ive been farming in beast farm quite a bit and we noticed 2 weird things. 1) If you farm in one of the spots with a bandersnatch spawnpoint, the bandersnatch will be aggro before it respawns. EG while it's still spawning/becoming visable it's already running towards you to attack you, even at great distances (even outside normal aggro range). This will happen most of the times after it gets killed. Might have something to do with a trained buffalo, because when you have one this seems to happen more often. Might also be a bug in just the enclosure where we farmed and if need
  15. Okay, no problem Are there also such L2off bugs on, for example, beast farm? I noticed some strange mob behaviour there but I can make a seperate thread for that
  16. The past week I have twice seen raid fighters randomly appear (and disappear) at places they shouldn't be. The first time was a few days ago in Fields of Massacre. Raid Fighter Dorian appeared for a second and then disappeared again. Second time was a few minutes ago in Giran. A raid fighter I didnt recognise (and I couldn't catch its name) appeared for a second on the plain where all the shops are. Nothing serious because they aren't aggro but just weird Edit: The raid fighters in Giran appeared again and one of them was Dorian again. Guess theres just something weird with Hellm
  17. I am not sure if this is a retail thing but Ive noticed that if I put offline shop my vitality doesnt replenish / replenishes really slowly compared to completely logging off. Is there a possibility to change this? As a dwarf main its pretty annoying that I cannot put a private creation shop when I'm going offline if I want to farm with vitality later.
  18. You can walk through a wall near the corpse to get in a secret tunnel - which leads to the quest monster you have to kill. Although I have to admit, this dialogue - or lack of it - is really confusing