Qnaki 2 Posted January 21, 2017 Report Share Posted January 21, 2017 Gladiator Detect Weakness does not increase skill damage only normal hits. The skill description is temporarily increases P. Atk. against type's of mobs so it should increase per skill dmg also. Link to post Share on other sites
Emca 306 Posted January 21, 2017 Report Share Posted January 21, 2017 I'm not 100% sure but I think this is the retail way and it should work like this. Link to post Share on other sites
Qnaki 2 Posted January 23, 2017 Author Report Share Posted January 23, 2017 You are not correct. If the skill did not include the physical skills it would be written on the skill description like the vampiric rage. Do not have time to make a gladiator in the official server to show you screenshots but if necessary, will do. 1 Link to post Share on other sites
Emca 306 Posted January 23, 2017 Report Share Posted January 23, 2017 There's no Gracia Final official server these days so you can't try it anywhere and we use l2off Gracia Final - that means that NCsoft's own code did it this way in 2009 Link to post Share on other sites
NaB 1 Posted January 23, 2017 Report Share Posted January 23, 2017 i played on official and i'm sure this detect weakness skils works only for normal hits Link to post Share on other sites
Emca 306 Posted January 23, 2017 Report Share Posted January 23, 2017 @Qnaki if you find some reliable resource on this, I promise I'll have a look at it but it really seems it's correct this way. Link to post Share on other sites
Oriphix 61 Posted January 24, 2017 Report Share Posted January 24, 2017 I second that, last time I played glad increase of damage was on normal hits not skills. However I do wish it was so that i can train and AOE would get crazy xp  Link to post Share on other sites
porem 18 Posted January 24, 2017 Report Share Posted January 24, 2017 (edited) yea, its long time i played glad, but i agree with guys above. only normal hits  Edited January 24, 2017 by porem Link to post Share on other sites
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