darkrinoa 1 Posted October 14, 2016 Report Share Posted October 14, 2016 3 minutes ago, darkdewer said: You played too much l2js yes, server hop mentality Link to post Share on other sites
Emca 306 Posted October 14, 2016 Report Share Posted October 14, 2016 Hmm so what with this? To fix or not to fix...? We've already fixed one retail "feature" - on l2shrine command channel members are treated as allies. That's also non-retail but we think that original behavior is so terribly wrong, it needed a fix. Link to post Share on other sites
darkrinoa 1 Posted October 14, 2016 Report Share Posted October 14, 2016 ive been like everywhere. this did not happen on retail. not talking bout l2 off files, or l2net, or l2j. i remember my old days on retail. and i also remember my days on lots of l2j's and l2off's the slow casting is not natural (and i play a fighter, so its not that i want this for myself) Link to post Share on other sites
Graddy 9 Posted October 14, 2016 Report Share Posted October 14, 2016 LOL its not a bug man, u cant just hold skill to cast with normal casting on l2 off, its fk java customization Link to post Share on other sites
darkrinoa 1 Posted October 14, 2016 Report Share Posted October 14, 2016 (edited) and yet i did on bartz official, like 7 years ago charname 'IllGetYou or "IllKillYou (long time ago, lol) Edited October 14, 2016 by darkrinoa Link to post Share on other sites
darkdewer 16 Posted October 14, 2016 Report Share Posted October 14, 2016 Yes just like some guy was writing in game 'zariche op i played retail for years gracia and he is slow there here i cant catch him' Custom fix things that are blatantly wrong or actual bugs. Think about if they custom fixed this on an official server in interlude where an sps can get 2.2k cast spd...or even here on a mage with max reuse and cast spd Link to post Share on other sites
Emca 306 Posted October 14, 2016 Report Share Posted October 14, 2016 I think we can agree on that shot lag problem caused by waiting for database (which I've already fixed) was really bug (it was absolutely random etc) The second problem is systematic and changing it would have medium impact on gameplay which means it definitely IS custom change. I'm starting to be against it as it seems this feature was present on gracia final, epilogue and probably freya as well. So if someone really thinks it's bug and NCsoft solved it in some version, give me some proof - link to offic forum or anything else valuable 2 Link to post Share on other sites
Emca 306 Posted October 15, 2016 Report Share Posted October 15, 2016 Lol, I've just realized there's been no server restart since I've fixed the first part of the problem so it will be fixed on next restart Link to post Share on other sites
darkrinoa 1 Posted October 15, 2016 Report Share Posted October 15, 2016 (edited) 13 hours ago, darkdewer said: Yes just like some guy was writing in game 'zariche op i played retail for years gracia and he is slow there here i cant catch him' Custom fix things that are blatantly wrong or actual bugs. Think about if they custom fixed this on an official server in interlude where an sps can get 2.2k cast spd...or even here on a mage with max reuse and cast spd the c speed limit was 1500 back in times (correct me if im wrong) Edited October 15, 2016 by darkrinoa Link to post Share on other sites
darkrinoa 1 Posted October 15, 2016 Report Share Posted October 15, 2016 13 hours ago, Emca said: I think we can agree on that shot lag problem caused by waiting for database (which I've already fixed) was really bug (it was absolutely random etc) The second problem is systematic and changing it would have medium impact on gameplay which means it definitely IS custom change. I'm starting to be against it as it seems this feature was present on gracia final, epilogue and probably freya as well. So if someone really thinks it's bug and NCsoft solved it in some version, give me some proof - link to offic forum or anything else valuable Ive also played on interludes wich had this issue, so its not only from gracia Link to post Share on other sites
darkrinoa 1 Posted October 15, 2016 Report Share Posted October 15, 2016 (edited) https://4gameforum.com/threads/1336/ back in times the fight of l2off and l2j goes on. the arguments are there, and everywhere spreaded on the internet. but i know what ive played and done on official. sometimes ppl launch a private on very crappy hardware. sometimes its good hardware, but way too much settings activated, like pathnode geodata every milisecond database update etc etc etc (emca you know all the settings). lot of settings can make a strong server also gives some problems. (not saying thats the cause here) but from the start, and i mean open beta and c1, when we first had to discover we can activate the soulshots in the bar (my friend found out) it is supposed to be activated before the skill, hence the description of the item: The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a No-grade weapon. Edited October 15, 2016 by darkrinoa Link to post Share on other sites
Emca 306 Posted October 15, 2016 Report Share Posted October 15, 2016 As I've wrote earlier, the fix I made will be active from monday restart so please wait for it - then someone can make new topic about it but I believe the "bug" part is fixed. Link to post Share on other sites
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