Kruchy 3 Posted November 26, 2016 Report Share Posted November 26, 2016 Hello,can you check skill Counterattack it for sure dont work properly thx for check Link to post Share on other sites
Emca 306 Posted November 26, 2016 Report Share Posted November 26, 2016 What's wrong with it? Link to post Share on other sites
Kruchy 3 Posted November 26, 2016 Author Report Share Posted November 26, 2016 Well it should give damage back which you recive from skill but instead of 100% it returns like 20% Link to post Share on other sites
ramizo19 0 Posted December 2, 2016 Report Share Posted December 2, 2016 (edited) On 26.11.2016 at 9:02 PM, Kruchy said: Well it should give damage back which you recive from skill but instead of 100% it returns like 20% I think is ~100% only for basic attacks. Edited December 2, 2016 by ramizo19 Link to post Share on other sites
Kruchy 3 Posted December 3, 2016 Author Report Share Posted December 3, 2016 http://skilltree.darkdragon.cz/gracia/note.html?skill_id=447 Tento typ skillu umožňuje s určitou šancí vrátit stejné množství zranění z útoku fyzického nebo magického skillu.Např. pokud vám nepřítel způsobí 300 zranění svým útokem, vy mu toto zranění vrátíte zpět a nepřítel tak obdrží 300 zranění od vás.Tip: Velmi užitečné na olympiádě či PvP, zejména pokud bojujete proti postavám s velkým útokem (Destroyer, Gladiátor, Tyrant,...). Link to post Share on other sites
Emca 306 Posted December 8, 2016 Report Share Posted December 8, 2016 So I've checked how it works now and now the damage given by counterattack doesn't depend on received damage at all. It's based on p.atk of character with active counterattack skill. Btw, in December 2010 it was discussed as a bug on the offical forum http://boards.lineage2.com/showthread.php?t=209252. As December 2010 was already Gracia Epilogue, we have confirmed this "bug" wasn't fixed in Gracia Final so it's retail feature. Oh, now I've found the same reported in February 2011 http://boards.lineage2.com/showthread.php?t=216808 and it was already Freya I think... Seems we probably don't want to "fix" this... Link to post Share on other sites
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